

I just don't see a reason for mods to disable achievements, i mean people can just use SAM to unlock every achievement anyways. Mods add longevity to games and there are other developers who had the same mindset but with the next game made changes so mods dont disable achievements (example: Civ 5 -> Civ 6). This is a single player game in which mods can vastly enhance the player experience to tweak it to something they enjoy more. Those people easily can and will use editors or trainers and cheat engine to get the results they want, they dont need mods to cheat. Which is just ridiculous, because if you are scared someone uses mods to cheat and get all the achievements easily something is wrong with your thinking.

The only answer i could come up with was: To make Achievements "meaningful". So my question is: Why are Achievements disabled if you use mods? I didn't even see that Tox Box has an option to enable achievements because Kingmaker allowed them without problems. I installed PathfinderAutoBuff because casting each buff before a fight later in the game is super tedious and Tox Box for the Highlight toggle as well as a preemtive bug solver if quests get bugged (which happened a few times in Kingmaker to me). This is a question i have been asking myself after playing the game for 20 hours and realizing i havent gotten any achievement yet.
